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Actions: Detail view  Back to full view

A single action in detail.
About the action rulebooks  

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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing 


Waiting (past tense waited)

The inaction action: where would we be without waiting? Waiting does not cause time to pass by - that happens anyway - but represents a positive choice by the actor not to fill that time. It is an action so that rules can be attached to it: for instance, we could imagine that a player who consciously decides to sit and wait might notice something which a busy player does not, and we could write a rule accordingly.

Note the absence of check or carry out rules - anyone can wait, at any time, and it makes nothing happen.


Typed commands leading to this action

"wait"

Rules controlling this action

before    asking someone to try doing something when the person asked is not the current interlocutor  giving orders needs an interlocutor rule   name  unlist 

      NB: the change greeting command to greeting rule is listed before the giving orders needs an interlocutor rule in the before rules 
      NB: the check going during convnode rule is listed before the say goodbye when moving rule in the before rules 

carry out    an actor waiting   


report    an actor waiting  standard report waiting rule   name  unlist